Yang Gao
Game Producer



Dissonance
Dissonance is a captivating 3D top-down adventure game, drawing inspiration from the SCP Foundation's mysterious universe. As the sole producer, I spearheaded this seven-month project, crafting a narrative-driven experience filled with supernatural anomalies.
Each step in the game unravels new mysteries, ensuring a unique and immersive journey for players. Now complete and ready for launch, Dissonance stands as a testament to the team's dedication, creativity, and the extraordinary world we've created.

Dismember
In Dismember, a 3D 3rd person action game I worked on as both Producer and Animation Engineer. The game revolves around tactically severing enemy limbs, repurposing these dismembered parts as weapons for survival. My role involved overseeing the project's development and contributing to the creation and implementation of animations that brought the unique combat system to life. Dismember is game that challenges the innovation of game design as well as the our artistic vision.
Other Games



Shark Bomber dives into the gaming waters as a captivating 2D underwater platformer, drawing inspiration from the classic Donkey Kong formula. In this engaging game, players take on the role of a shark navigating the depths, skillfully dodging bombs dropped by an agile fisherman. The underwater setting adds a unique twist to the traditional platformer genre, creating an immersive and challenging experience.
